Tweak new user menu design (#33444)

* Tweak new user menu design

* Update screenshots

* More screenshots

* Add story with no avatar

* add story to test

* Expand the menu so it actually shows what it's supposed to show

* Use the open parameter

which is the param to open the menu

* snapshot

* Add test for normal open menu version

* Move menu to the right of the avatar

and make it appear on top of the display name

* Fix user menu layout

* screenshots

* snapshot

* screenshots

* more screenshots

* Shift toasts to the left slightly

So they completely cover the display name of the user menu when
it's expanded. Also down slightly so they're level with the user menu.

* Tweak toast border radius & position

to match & sit on top of the user menu

* Close toasts in cider tests

* Only close the toast if it's actually there

* Fix some toasts to be dismissed & update screenshots

more to come though

* Make closeKeyStorageToast actually optional

* Fix some more toasts & races

* Screenshots again again (again)

* More screenshots

* Convert to rejectToast

* Fix toast rejectors to not wait and update screenshots

* Apparently 1ms is not long enough
This commit is contained in:
David Baker
2026-05-19 13:10:14 +00:00
committed by GitHub
parent 00ccc97c79
commit 0140563b64
46 changed files with 1011 additions and 255 deletions
@@ -6,6 +6,8 @@ SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Com
Please see LICENSE files in the repository root for full details.
*/
import { rejectToastIfExists } from "@element-hq/element-web-playwright-common";
import { test, expect } from "../../element-web-test";
import { isDendrite } from "../../plugins/homeserver/dendrite";
@@ -46,6 +48,8 @@ test.describe("Mark as Unread", () => {
// navigate away from the room again
await page.goto("/#/room/" + dummyRoomId);
await rejectToastIfExists(page, "Verify this device");
const roomTile = page.getByLabel(TEST_ROOM_NAME);
await roomTile.click({ button: "right" });
await page.getByRole("menuitem", { name: "Mark as unread" }).click();