Tag screenshot tests to speed up test:playwright:screenshot (#28623)

* Tag screenshot tests to speed up test:playwright:screenshot

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Add more tags

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

---------

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
This commit is contained in:
Michael Telatynski
2024-12-04 09:12:43 +00:00
committed by GitHub
parent d0e19d3e03
commit d0d0b8212d
38 changed files with 1441 additions and 1301 deletions
@@ -40,7 +40,7 @@ test.describe("FilePanel", () => {
});
test.describe("render", () => {
test("should render empty state", async ({ page }) => {
test("should render empty state", { tag: "@screenshot" }, async ({ page }) => {
// Wait until the information about the empty state is rendered
await expect(page.locator(".mx_EmptyState")).toBeVisible();
@@ -48,7 +48,7 @@ test.describe("FilePanel", () => {
await expect(page.locator(".mx_RightPanel")).toMatchScreenshot("empty.png");
});
test("should list tiles on the panel", async ({ page }) => {
test("should list tiles on the panel", { tag: "@screenshot" }, async ({ page }) => {
// Upload multiple files
await uploadFile(page, "playwright/sample-files/riot.png"); // Image
await uploadFile(page, "playwright/sample-files/1sec.ogg"); // Audio
@@ -21,7 +21,7 @@ test.describe("NotificationPanel", () => {
await app.client.createRoom({ name: ROOM_NAME });
});
test("should render empty state", async ({ page, app }) => {
test("should render empty state", { tag: "@screenshot" }, async ({ page, app }) => {
await app.viewRoomByName(ROOM_NAME);
await page.getByRole("button", { name: "Notifications" }).click();
@@ -38,7 +38,7 @@ test.describe("RightPanel", () => {
});
test.describe("in rooms", () => {
test("should handle long room address and long room name", async ({ page, app }) => {
test("should handle long room address and long room name", { tag: "@screenshot" }, async ({ page, app }) => {
await app.client.createRoom({ name: ROOM_NAME_LONG });
await viewRoomSummaryByName(page, app, ROOM_NAME_LONG);