* Add a pinned sticky group header to GroupedVirtualizedList
Section-header rows pin natively with `position: sticky`, applied via a
`components.Item` wrapper that detects header entries. Consecutive stuck
headers stack in DOM order, giving compositor-driven cover/reveal: the
incoming header covers the current one on scroll-down and slides off to
reveal the previous on scroll-up.
Because the flat virtualizer unmounts off-screen rows, a sticky header
row vanishes once a tall section scrolls past the overscan window. An
always-mounted overlay outside the item stream backstops this, keeping
the current section's header pinned; a mounted real header row sits over
it for an invisible hand-off. The current section is tracked from the
rendered items' offsets and live scrollTop on Virtuoso's onScroll.
`scrollPaddingTop` on the useVirtualizedList hook lands keyboard-focused
items below the pinned header via Virtuoso's calculateViewLocation.
Signed-off-by: David Langley <langley.dave@gmail.com>
* Show a sticky section header in the room list
VirtualizedRoomListView renders the current section's header into the
pinned overlay via RoomListStickySectionHeaderView, which reuses
RoomListSectionHeaderContent so the chevron, title, notification badge
and section menu stay identical to the real header. The overlay is
mouse-interactive but `aria-hidden` and out of the tab order; the real
header rows keep all keyboard, screen-reader and drag-and-drop duties.
Headers use a uniform 44px height so a covering header fully covers the
one behind it, and an opaque background so stacked stuck headers don't
show through each other. Snapshot regenerated.
Signed-off-by: David Langley <langley.dave@gmail.com>
* Stop enforcing 44px height
* Clarify sticky-header z-index layering
Only the relative order of the room-list sticky stack matters (room rows <
overlay backstop < real sticky header rows), so use 1/2 instead of 10/11 and
spell out the ordering in comments. Explain why the overlay's opaque fill needs
z-index: -1 (absolutely-positioned, so it would otherwise paint over the header
content). No behavioural change.
---------
Signed-off-by: David Langley <langley.dave@gmail.com>
2026-06-29 19:28:50 +00:00
Will HuntGitHubCopilot Autofix powered by AI <223894421+github-code-quality[bot]@users.noreply.github.com>
* Move ToastContext and utilities to shared components
* lint
* fix type
* cleanup
* fix broken test
* fix lint
* Add more tests for ToastContext
* Potential fix for pull request finding 'Unused variable, import, function or class'
Co-authored-by: Copilot Autofix powered by AI <223894421+github-code-quality[bot]@users.noreply.github.com>
---------
Co-authored-by: Copilot Autofix powered by AI <223894421+github-code-quality[bot]@users.noreply.github.com>
* Forward the scroller element and scroll handle through VirtualizedList
The room list needs two things the generic list did not expose: the underlying
scroll container (to observe which items are genuinely visible) and the imperative
scroll handle (to scroll an item into view). Forward an optional scrollerRef from
useVirtualizedList and pass scrollHandleRef through FlatVirtualizedList, mirroring
what GroupedVirtualizedList already exposes. Both are additive and optional, so other
consumers are unaffected.
Signed-off-by: David Langley <langley.dave@gmail.com>
* Add an unread-activity toast to the room list
Show a clickable "You have unread activity" pill when there are unread rooms
scrolled below the visible fold, including unreads hidden inside collapsed sections
whose header is below the fold. Clicking it scrolls the next such unread into view.
The visible fold is tracked with an IntersectionObserver over the rendered item
elements, so the toast appears as soon as a room crosses the fold rather than only
once it leaves Virtuoso's overscan buffer. The toast click is wired through an
imperative scroll handle the view registers with the view model.
Signed-off-by: David Langley <langley.dave@gmail.com>
* Change toast to target notifications only, not unread activity.
* Fix formatting and refresh Toast snapshots for compound-web 9.7.0
- Apply oxfmt to the room list view model and virtualized view.
- Refresh the RoomListToast/RoomListView story snapshots: compound-web
9.7.0 moves the typography classes onto the toast .content element and
rebuilds the Toast CSS module hashes.
- Add the missing UnreadActivityToast render snapshot baseline.
* Add e2e tests for the room list unread activity toast
Cover the unread-activity toast end to end:
- it appears for a notifying room scrolled below the fold and clicking it
scrolls that room into view (then the toast clears);
- a room with only an unread-activity dot (no notification count) does not
raise it;
- a collapsed section hiding a notifying room raises it, and clicking
scrolls the section header into view.
* Add visual snapshot baselines for the unread-activity toast stories
* Converge room-list toast codepaths into a single state-driven toast
Reviewer feedback: the unread-activity toast and the transient event toasts
(section_created / chat_moved) should share one mechanism, with toast
lifecycle and precedence owned by the view model rather than split across a
separate snapshot flag and a view-level ternary.
- RoomListViewModel now reconciles the transient event toast and the derived
unread-activity state into a single snapshot.toast via recomputeToast(); the
event toast still takes precedence and auto-dismisses, and the unread toast
reappears once it clears. Drops hasUnreadActivityBelow from the snapshot.
- RoomListView renders a single RoomListToast driven by snapshot.toast; the
ToastType union gains 'unread_activity'. The standalone UnreadActivityToast
component is folded into RoomListToast (clickable arrow-down variant).
- Adds VM tests for the unread-activity toast and the event/unread precedence.
* Pre-bundle the room-list dnd-kit + virtuoso graph in vitest browser mode
The room-list suites (RoomListView, VirtualizedRoomListView,
RoomListItemMoreOptionsMenu) import a heavy @dnd-kit + react-virtuoso graph.
Only @dnd-kit/abstract was pinned in optimizeDeps.include; @dnd-kit/dom,
@dnd-kit/react, @dnd-kit/abstract/modifiers and react-virtuoso were left to
runtime discovery. Under CI load the browser-mode dep optimizer can discover
them late, re-bundle and reload the page, which fails the in-flight
setupTests.ts import for those suites. Pinning the whole graph forces it into
the initial optimize pass so no re-run happens while tests load.
---------
Signed-off-by: David Langley <langley.dave@gmail.com>
* feat(rls): centralize room-list section ordering via getOrderedSections
Introduce a single source of truth for the ordered list of section
tags (defaults + custom) in section.ts. RoomListStoreV3 no longer
hard-codes the default tag order — it asks section.ts.
* feat(vm): add section reorder logic to RoomListStoreV3 and view model
* refactor(sc): extract RoomListSectionHeaderContent from RoomListSectionHeaderView
* feat(sc): add drag-and-drop reordering for room-list sections
* test(sc): update existing tests
* test: add new tests
* test(sc): add snapshot test for overlay
* test(e2e): add playright test for dnd of sections
* feat: tweak opacity
* fix: section detection when dragged
* feat: use relative position in section order
* chore: move style to room list section header view
* test: add e2e test for moving section before another
* feat: make favourite and low priority no draggable
* test: remove deprecated e2e test
* fix: type correctly dnd provider and hooks
* fix: use String instead of casting to string
* fix: wrong a11y attributes on section header
* test: fix keyboard navigation e2e tests
* feat: use custom a11y announcement for dnd
* fix: add aria-hidden to the overlay
* chore: remove duplicated code in a11Y announcement
* fix: increase keyboard drag offset
* fix: tests
* fix: virtuoso computed item key
* fix: aria-expanded double annoncement why dragging
* fix: re-add screen reader instructions
* chore: remove unused import
* fix: reduce keyboard drag offset
* fix: improve text readback on unread section
* feat: use a custom a11y plugin instead of buitin a11y plugin
* chore: formatting
* test: fix incorrect tests
* chore: use randomUUID
* fix: try to make test working
* fix: put back mock
* fix: circular import
* Revert "fix: circular import"
This reverts commit 6c69313ade9ed2ab17a4622c692b435fbdb94ad2.
* chore: add @dnd-kit/abstract to optimizeDeps.include
* test: fix e2e tests
* fix: disable interaction with section when dragging
* fix: be more explicit if the section will be dropped before or after
* fix: add info that space is dropping too
* fix: scroll to dropped section
* test: fix virtualized room list test
* chore: update lang
* chore: fix dead code analyze
* test: add provider section story
* fix: lang
* fix: again lang...
* fix: improve voice over on chrome
* test: upate snapshot
* fix: add readback when a section is over a non droppable element
* Add user status on user profile icon
Currently unstyled & no tests
* Style the user status icon
* Update snapshot
for avatar wrapper
* More snapshot updates
* add if braces
* Split out user status functions
to avoid circular dep which has the weird effect of just breaking
jest's mocking.
* type imports
* Update imports
* Update snapshot
* Tests
* baseline image
* Just snapshot the component itself
* User status in user menu
first pass, unstyled
* fix export
* superstylin'
* snapshots
* Add story & test
* Snapshots
and re-use the repeated rules
* Tests
* Fix jest lcov projectRoot config
* Change tooltip text to just 'clear'
* Add comment & fix console warn
* Remove all options screenshot
as it's not really particularly useful as a preset story
* remove stale screenshot
* fix imports
---------
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* First version of shared component
* Refactor as a functional component
* Add unit tests and more documentation
* Fix problem where wrappedRef was used by parent before assignment was performed.
* Use the shared component in app/web
* Clean up unused styling
* Added scrollbar-gutters as default styling in shared component
* Make sure the legacy mx_AutoHideScrollbar is set in app/web
* Updated snapshots
* Removing default style, scrollbar-gutter: stable;
* Updated snapshots
* useRef on wrapperRef to avoid loop in rendering
* scrollbar-width does not propagate
* Add AutoHideScrollbar to RoomListView
* Fix Prettier issue
* Updated snapshots
* Updated snapshot after merge
* Fix Sonar issue
* chore: add dnd kit deps
* chore: patch dnd kit to fix ts error
* feat(sc): add drag-and-drop to room list item and wrapper
* feat(sc): make the room list header a droppable element
* feat(sc): add dnd to room list view
* feat(tags): can tag room as CHAT
* feat(vm): implement `changeRoomSection`
* feat(sc): disable dragging in flat list
* fix: disable keyboard navigation when dragging element
* test(sc): update snapshots
* test(sc): add dnd test
* test(e2e): add e2e tests for room drag and drop
* test(vm): add tests for changeRoomSection
* fix: remove focus visible when dropping with the mouse
* test(playwright): update existing screenshots
* chore(sc): move numbers out of main build
The Ew RecorderWorklet imports shared component bundle. However if the
bundle uses some deps using document/window which, the worklet will not
work.
The solution is to put the used functions into a separate bundle.
* doc(sc): add subpath import into README
* doc: typo barrel/bundle
* test: improve test expect
* refactor: add utils to section tag
* fix: incorrect check in tagRoom
* fix: add doc about dndkit tunning
This was failing locally because my dev box is set to local time rather
than UTC and so the Date class's special date parsing was interpreting
some of the dates as a different day.
Use Date's methods to build the actual date we want so we're not reliant on
the date objet's parsing - that's not what we're trying to test.
* Align shared-components Storybook titles with their current paths.
* Rechange the structure for better navigation on storybook
* Update Placement of RoomlistToast to correct catagory
* Update for easier reading
* Adding space for better reading.
* Add spacing for Timeline Event
* add spacing to timeline meta for better reading
* add spacing for better reading for timeline reaction
* Fix wrong placement of Imagebody
* Final Update of structure of shared components
* Update storybook for urlpreviewgroupview
* Update design of incoming call notifications
* Make toast show avatars of group call participants
* Further expand test coverage for call notifications
* Update screenshots
* Update screenshots
* Delete unused variables
* Upgrade Element Call to v0.19.2
For the new group call intents.
* Consolidate some branches
* Apply Compound spacing variables a little more
* Fix lints
* Exclude Element Call assets from being re-minified to fix build
* Create a new shared component and a wrapper in app/web
* Move unit tests and add new for better coverage
* Refactor ActionBarView to use the RovingTabIndexProvider
* Clean up the interface and adjust callers
* Added documentation and renamed type for better readabililty
* Reverting the clean up of IContext
* Fix Sonar issues
* More Sonar issus fixed
* chore: update ew module to 1.13.0
* feat: implement tag support in I18nApi#translate
* fix: correct return type for translate
* test: translate World! in i18nApi test
* fix: again return type
* chore: update pnpm lock