* Forward the scroller element and scroll handle through VirtualizedList
The room list needs two things the generic list did not expose: the underlying
scroll container (to observe which items are genuinely visible) and the imperative
scroll handle (to scroll an item into view). Forward an optional scrollerRef from
useVirtualizedList and pass scrollHandleRef through FlatVirtualizedList, mirroring
what GroupedVirtualizedList already exposes. Both are additive and optional, so other
consumers are unaffected.
Signed-off-by: David Langley <langley.dave@gmail.com>
* Add an unread-activity toast to the room list
Show a clickable "You have unread activity" pill when there are unread rooms
scrolled below the visible fold, including unreads hidden inside collapsed sections
whose header is below the fold. Clicking it scrolls the next such unread into view.
The visible fold is tracked with an IntersectionObserver over the rendered item
elements, so the toast appears as soon as a room crosses the fold rather than only
once it leaves Virtuoso's overscan buffer. The toast click is wired through an
imperative scroll handle the view registers with the view model.
Signed-off-by: David Langley <langley.dave@gmail.com>
* Change toast to target notifications only, not unread activity.
* Fix formatting and refresh Toast snapshots for compound-web 9.7.0
- Apply oxfmt to the room list view model and virtualized view.
- Refresh the RoomListToast/RoomListView story snapshots: compound-web
9.7.0 moves the typography classes onto the toast .content element and
rebuilds the Toast CSS module hashes.
- Add the missing UnreadActivityToast render snapshot baseline.
* Add e2e tests for the room list unread activity toast
Cover the unread-activity toast end to end:
- it appears for a notifying room scrolled below the fold and clicking it
scrolls that room into view (then the toast clears);
- a room with only an unread-activity dot (no notification count) does not
raise it;
- a collapsed section hiding a notifying room raises it, and clicking
scrolls the section header into view.
* Add visual snapshot baselines for the unread-activity toast stories
* Converge room-list toast codepaths into a single state-driven toast
Reviewer feedback: the unread-activity toast and the transient event toasts
(section_created / chat_moved) should share one mechanism, with toast
lifecycle and precedence owned by the view model rather than split across a
separate snapshot flag and a view-level ternary.
- RoomListViewModel now reconciles the transient event toast and the derived
unread-activity state into a single snapshot.toast via recomputeToast(); the
event toast still takes precedence and auto-dismisses, and the unread toast
reappears once it clears. Drops hasUnreadActivityBelow from the snapshot.
- RoomListView renders a single RoomListToast driven by snapshot.toast; the
ToastType union gains 'unread_activity'. The standalone UnreadActivityToast
component is folded into RoomListToast (clickable arrow-down variant).
- Adds VM tests for the unread-activity toast and the event/unread precedence.
* Pre-bundle the room-list dnd-kit + virtuoso graph in vitest browser mode
The room-list suites (RoomListView, VirtualizedRoomListView,
RoomListItemMoreOptionsMenu) import a heavy @dnd-kit + react-virtuoso graph.
Only @dnd-kit/abstract was pinned in optimizeDeps.include; @dnd-kit/dom,
@dnd-kit/react, @dnd-kit/abstract/modifiers and react-virtuoso were left to
runtime discovery. Under CI load the browser-mode dep optimizer can discover
them late, re-bundle and reload the page, which fails the in-flight
setupTests.ts import for those suites. Pinning the whole graph forces it into
the initial optimize pass so no re-run happens while tests load.
---------
Signed-off-by: David Langley <langley.dave@gmail.com>
* feat(rls): centralize room-list section ordering via getOrderedSections
Introduce a single source of truth for the ordered list of section
tags (defaults + custom) in section.ts. RoomListStoreV3 no longer
hard-codes the default tag order — it asks section.ts.
* feat(vm): add section reorder logic to RoomListStoreV3 and view model
* refactor(sc): extract RoomListSectionHeaderContent from RoomListSectionHeaderView
* feat(sc): add drag-and-drop reordering for room-list sections
* test(sc): update existing tests
* test: add new tests
* test(sc): add snapshot test for overlay
* test(e2e): add playright test for dnd of sections
* feat: tweak opacity
* fix: section detection when dragged
* feat: use relative position in section order
* chore: move style to room list section header view
* test: add e2e test for moving section before another
* feat: make favourite and low priority no draggable
* test: remove deprecated e2e test
* fix: type correctly dnd provider and hooks
* fix: use String instead of casting to string
* fix: wrong a11y attributes on section header
* test: fix keyboard navigation e2e tests
* feat: use custom a11y announcement for dnd
* fix: add aria-hidden to the overlay
* chore: remove duplicated code in a11Y announcement
* fix: increase keyboard drag offset
* fix: tests
* fix: virtuoso computed item key
* fix: aria-expanded double annoncement why dragging
* fix: re-add screen reader instructions
* chore: remove unused import
* fix: reduce keyboard drag offset
* fix: improve text readback on unread section
* feat: use a custom a11y plugin instead of buitin a11y plugin
* chore: formatting
* test: fix incorrect tests
* chore: use randomUUID
* fix: try to make test working
* fix: put back mock
* fix: circular import
* Revert "fix: circular import"
This reverts commit 6c69313ade9ed2ab17a4622c692b435fbdb94ad2.
* chore: add @dnd-kit/abstract to optimizeDeps.include
* test: fix e2e tests
* fix: disable interaction with section when dragging
* fix: be more explicit if the section will be dropped before or after
* fix: add info that space is dropping too
* fix: scroll to dropped section
* test: fix virtualized room list test
* chore: update lang
* chore: fix dead code analyze
* test: add provider section story
* fix: lang
* fix: again lang...
* fix: improve voice over on chrome
* test: upate snapshot
* fix: add readback when a section is over a non droppable element
* Add user status on user profile icon
Currently unstyled & no tests
* Style the user status icon
* Update snapshot
for avatar wrapper
* More snapshot updates
* add if braces
* Split out user status functions
to avoid circular dep which has the weird effect of just breaking
jest's mocking.
* type imports
* Update imports
* Update snapshot
* Tests
* baseline image
* Just snapshot the component itself
* User status in user menu
first pass, unstyled
* fix export
* superstylin'
* snapshots
* Add story & test
* Snapshots
and re-use the repeated rules
* Tests
* Fix jest lcov projectRoot config
* Change tooltip text to just 'clear'
* Add comment & fix console warn
* Remove all options screenshot
as it's not really particularly useful as a preset story
* remove stale screenshot
* fix imports
---------
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* fix: don't display the empty/collapse icon when the room list is empty
* Fix jest lcov projectRoot config
---------
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Add user status on user profile icon
Currently unstyled & no tests
* Style the user status icon
* Update snapshot
for avatar wrapper
* More snapshot updates
* add if braces
* Split out user status functions
to avoid circular dep which has the weird effect of just breaking
jest's mocking.
* type imports
* Update imports
* Update snapshot
* Tests
* baseline image
* Just snapshot the component itself
---------
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove `onFocus` and `onBlur` handlers
react-resizable-panels fixed the issue where focus-visible was not
working as expected, so we no longer need this bit of code.
* Implement new hover/focus separator
* Collapse the panel when clicking on the new focus separator
* Remove `isFocusedViaKeyboard` from snapshot
* Update tests and storybook
* Expand panel only on double click
* Add animation
* Fix tests
* Don't render border when type is bar
* Single click to expand, double click to collapse
* Change focus separator color
* Make EventTileViewModel an owned root VM
* Move timestamp sub-VMs under EventTileViewModel
* Move thread-list action bar VM under EventTileViewModel
* Clean up for improved readability
* Clean up to avoid duplicate EventTile render derivations
* Avoid mutating EventTileViewModel during render
* Move EventTile child VM syncing into adapters
* Replace timestamp VM field setters with batched setProps
* Component wrappers at the end of the file
* Lazy-create EventTile child view models
* Thin EventTile render state wiring
* Move EventTile E2E verification into a view model
* Derive EventTile E2E padlock slots in view model
* Derive EventTile timestamp slots in render state
* Derive EventTile footer slots in render state
* Fix SonarCloud issues
* feat: display empty custom sections in the space where they were created
* test: update tests
* fix: room can't be drag in to a section if a section is created before
* fix: re-render issue when section is created
* Remove border from roomlist container
The separator will act as the border so we no longer need the roomlist
border.
* Use pointer events to detect click event
Otherwise the onClick handler would run when you resize the panel.
* Support showing the border in separator
* Update tests
* Disable double click behaviour on separator
* Fix screenshot tests failing
* Initial reword of upload to MVVM.
* Update tests
* More incremental improvements
* Refactor tests to use helper method for composer uploads.
* Add drag and drop tests
* lint
* Add commentary
* fixup test
* More precise selector
* Retarget uploads
* lint
* fixup
* one more type
* update snap
* Fixup composerUploadFiles
* fix import
* lint
* Copy and paste fixes too
* Add tests for pasting
* Add tests for pasting files.
* Remove redundant fn
* rm comment
* tidy up
* Test cleanup
* More clean up
* another fix
* Begin fleshing out
* Park changes
* More stuff
* Use condensed version
* Cleanup tests
* more cleaning
* last bity
* Add a test for the composer
* Park up changes
* Rewrite Measured to be a functional component
* Add tests to cover narrow viewports
* lint
* breakpoint is optional
* Cleanup
* Support narrow mode
* fixup
* begone
* Provide default value
* add label
* fixup test
* update copyright
* cleanup
* Be a bit more lazy with FileDropTarget
* remove a debug statement
* Fixup
* fix two snaps
* Update screenshot
* and the other one
* Update snaps
* unfake CIDER
* update screens again
* remove extra test
* Undo accidental snapshots
* Bit of tidyup
* fixup
* even more tidyup
* may drag and drop file
* tidy up again
* snap snap snap
* Use load to make sonarQube happy
* Bunch of refactors
* More cleanup
* cleanup debug code
* tweaks
* remove a test we no longer need
* make it happy
* fix import
* fixup
* Update snaps
* typo
* one off
* Add tests
* lint
* remove only
* Reduce screenshot scope
* fix snapshot usage
* cleanup
* Extract shared types and css
* Add CallDeclinedTileView
* Add storybook and view tests
* Support declined event in view model
* Render declined view from tile factory
* Update snapshots
* Add 10px padding to top and bottom
* Distinguish between call declined by us and other users
* Support `isCallDeclinedByUs` in view model
* Update tests
* Add better comments
* Rename getInitial to generateSnapshot
* refactor: move all access to custom sections settings into `section.ts`
* fix: add robustness when getting the order list of custom sections
* fix: add robustness when getting the custom section data
* fix: ignore malformed section but don't erase them
* fix: remove useless await operator
* test: add more tests
* chore: add dnd kit deps
* chore: patch dnd kit to fix ts error
* feat(sc): add drag-and-drop to room list item and wrapper
* feat(sc): make the room list header a droppable element
* feat(sc): add dnd to room list view
* feat(tags): can tag room as CHAT
* feat(vm): implement `changeRoomSection`
* feat(sc): disable dragging in flat list
* fix: disable keyboard navigation when dragging element
* test(sc): update snapshots
* test(sc): add dnd test
* test(e2e): add e2e tests for room drag and drop
* test(vm): add tests for changeRoomSection
* fix: remove focus visible when dropping with the mouse
* test(playwright): update existing screenshots
* chore(sc): move numbers out of main build
The Ew RecorderWorklet imports shared component bundle. However if the
bundle uses some deps using document/window which, the worklet will not
work.
The solution is to put the used functions into a separate bundle.
* doc(sc): add subpath import into README
* doc: typo barrel/bundle
* test: improve test expect
* refactor: add utils to section tag
* fix: incorrect check in tagRoom
* fix: add doc about dndkit tunning
* Initial reword of upload to MVVM.
* Update tests
* More incremental improvements
* Refactor tests to use helper method for composer uploads.
* Add drag and drop tests
* lint
* Add commentary
* fixup test
* More precise selector
* Retarget uploads
* lint
* fixup
* one more type
* update snap
* Fixup composerUploadFiles
* fix import
* lint
* Copy and paste fixes too
* Add tests for pasting
* Add tests for pasting files.
* Remove redundant fn
* rm comment
* tidy up
* Test cleanup
* More clean up
* another fix
* Use condensed version
* Cleanup tests
* more cleaning
* last bity
* s/throw Error/throw new Error/
* Ignore specific directories
Otherwise newly generated screenshots will be ignored.
* Create a CallStartedTileView
This view will render a tile that shows when an EC call was started in
the timeline.
* Add storybook tests
* Add vite tests
* Export the view from shared-components package
* Add a viewmodel for driving the view
* Support rendering the tile in the tile factory
* Fix tile rendering
* Add comment to explain css height
* Use semantic token for gap
* Update snapshot
* Use min-height over height
This will scale the element if the user sets a custom font size.
* Don't show timestamp for call started tile
Timestamp is already shown as a part of the tile content.
* Fix broken tile on bubble layout
The tile should be full-width and not shown within a bubble.
* Fix tests
* Update storybook title
* Initial quick settings menu
* Total refactor
* Quick design fixes.
* Refactor to use a view model.
* Remove unused strings
* Apply label
* Refactor naming
* Fixup most tests
* Remove specific theming for old user menu
* prettier
* Lots of cleanup
* Allow overriding the menu classes
* update snap
* Oops translations
* tidy
* Cleanup guest flows.
* Copyrights
* Remove unused classname
* Match guest view to designs
* Add guest screenshots
* Update guests
* snapshot
* Cleanup
* fix import
* Update tests
* More sceenshot fixes
* update collapsed
* move statements to prevent flake
* update snap
* Kick it along
* Click the room list
* Fiddle with the room video list.
* More screenshot adjustments
* fix imports
* fix another import
* Update snaps
* update snaps
* Fix snap flakes
* Refactor to move actions to view component, and callbacks to Actions
* Cleanup
* Cleanup
* Cleanup
* invert auth
* More bits
* fix
* Change md buttons to sm
* Try to assemble the snapshot component of the house of cards
* Consistent newlines between tests
* Update snapshot
Not sure why this was like this, this seems consistet for a logged in user
* Update snapshot
again these seem sensible for a guest
* Remove test
I don't really understand why the thing it asserts matters, so I'm removing
it for now.
* Update snapshot
* screenshot
* Don't show profile picture for guests
I'm not really sure what it meant for this interface to have a
property with a default value, so I've removed it and added the
property to the view model.
* Show avatar in story
* update snapshots for showAvatar
* Update screenshots
& hopefully make hover consistent in one
* Use outline home icon
---------
Co-authored-by: David Baker <dbkr@users.noreply.github.com>
* Add shared event presentation context
* Add app-web event presentation mapper
* Wire event presentation provider into app timelines
* Add Storybook controls for event layout and density
* Wire compact density through app/web event presentation provider
* Use event presentation density for URL previews
* Move TileErrorView layout to event presentation context
* Minor fix and updated snapshot
* Updated snapshots for url preview group
* Prettier fix
* Restore removed story to fix missing playwright test
* Updates after review comments
* Fix prettier issue
* chore: update compound design tokens
* feat(sc): add collapse/expand button to room list header
* feat: add new events to broadcast section state
* feat(vm): add expand/collpase event to room list events
* test: add e2e tests
* chore: fix company name in copyright
* chore: use two differant actions for collapse/expand
* Update apps/web/src/viewmodels/room-list/RoomListHeaderViewModel.ts
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* test: fix existing tests
---------
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* feat(sc): add section menu to section header
* feat(rls): add edit and remove sections
* feat(dialog): add editing mode to CreateSectionDialog
* feat(dialog): add remove section dialog
* feat(vm): wire up vm and stores
* test: update existing snapshots
* test(e2e): add playwright tests to edit and remove a section
* chore: fix remove section i18n key
* fix: able to send empty sections
* chore: update create section editing docs
* chore: remove useless fallback
* chore: add logs when section is unknown
* feat: use different wording when removing an empty section
* fix: only animate the chevron icon in the section header
* fix: change dialog subtitle weight to medium
* feat(rls): return section tag when created
* feat(vm): assign section tag to room when section created
* test: update exisiting tests
* test(e2e): check that room is in section
* feat(sc): add new toast type for room list
* feat(sc): add section entries in room list item menu
* feat(rls): expose util functions
* feat: allows to tag room with custom sections
* feat(vm): add new Chat moved toast to room list vm
* feat(vm): add section selection to room list item vm
* feat(e2e): add tests for adding room in a custom section
* test(e2e): update existing screenshots
* chore: fix lint after merge
* chore: remove outline in test
* Commit design update
* Add figma links
* Check in other changes
* revert accidental change
* Iterative update
* linting n test fiddles
* linting
* Cleanup
* update snaps
* Move URL previews to new home
* Fix paths
* compress img
* Add back all the stories
* Improved rendering
* Fixup
* Update previews again
* lint
* update stories
* Update snaps again
* More screenshots
* Also these
* Update snaps
* include site name
* Update snaps again
* Use a scale so the images don't go blur
* update snaps again
* Update snaps
* remove mistaken playwright cfg
* update pw snaps
* update snap
* update previews
* Update with new designs
* Update screenshots