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ThreadNet-Web/src/components/views/messages/MAudioBody.tsx
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renovate[bot]GitHubrenovate[bot] <29139614+renovate[bot]@users.noreply.github.com>Michael Telatynski
4a381c2a10 Update all non-major dependencies (#29194)
* Update all non-major dependencies

* Delint

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Iterate

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Prettier

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

---------

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2025-02-05 13:25:06 +00:00

122 lines
4.6 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
Copyright 2021 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
Please see LICENSE files in the repository root for full details.
*/
import React from "react";
import { logger } from "matrix-js-sdk/src/logger";
import { type IContent } from "matrix-js-sdk/src/matrix";
import { type MediaEventContent } from "matrix-js-sdk/src/types";
import { type Playback } from "../../../audio/Playback";
import InlineSpinner from "../elements/InlineSpinner";
import { _t } from "../../../languageHandler";
import AudioPlayer from "../audio_messages/AudioPlayer";
import MFileBody from "./MFileBody";
import { type IBodyProps } from "./IBodyProps";
import { PlaybackManager } from "../../../audio/PlaybackManager";
import { isVoiceMessage } from "../../../utils/EventUtils";
import { PlaybackQueue } from "../../../audio/PlaybackQueue";
import RoomContext, { TimelineRenderingType } from "../../../contexts/RoomContext";
import MediaProcessingError from "./shared/MediaProcessingError";
interface IState {
error?: boolean;
playback?: Playback;
}
export default class MAudioBody extends React.PureComponent<IBodyProps, IState> {
public static contextType = RoomContext;
declare public context: React.ContextType<typeof RoomContext>;
public state: IState = {};
public async componentDidMount(): Promise<void> {
let buffer: ArrayBuffer;
try {
try {
const blob = await this.props.mediaEventHelper!.sourceBlob.value;
buffer = await blob.arrayBuffer();
} catch (e) {
this.setState({ error: true });
logger.warn("Unable to decrypt audio message", e);
return; // stop processing the audio file
}
} catch (e) {
this.setState({ error: true });
logger.warn("Unable to decrypt/download audio message", e);
return; // stop processing the audio file
}
// We should have a buffer to work with now: let's set it up
// Note: we don't actually need a waveform to render an audio event, but voice messages do.
const content = this.props.mxEvent.getContent<MediaEventContent & IContent>();
const waveform = content?.["org.matrix.msc1767.audio"]?.waveform?.map((p: number) => p / 1024);
// We should have a buffer to work with now: let's set it up
const playback = PlaybackManager.instance.createPlaybackInstance(buffer, waveform);
playback.clockInfo.populatePlaceholdersFrom(this.props.mxEvent);
this.setState({ playback });
if (isVoiceMessage(this.props.mxEvent)) {
PlaybackQueue.forRoom(this.props.mxEvent.getRoomId()!).unsortedEnqueue(this.props.mxEvent, playback);
}
// Note: the components later on will handle preparing the Playback class for us.
}
public componentWillUnmount(): void {
this.state.playback?.destroy();
}
protected get showFileBody(): boolean {
return (
this.context.timelineRenderingType !== TimelineRenderingType.Room &&
this.context.timelineRenderingType !== TimelineRenderingType.Pinned &&
this.context.timelineRenderingType !== TimelineRenderingType.Search
);
}
public render(): React.ReactNode {
if (this.state.error) {
return (
<MediaProcessingError className="mx_MAudioBody">
{_t("timeline|m.audio|error_processing_audio")}
</MediaProcessingError>
);
}
if (this.props.forExport) {
const content = this.props.mxEvent.getContent();
// During export, the content url will point to the MSC, which will later point to a local url
const contentUrl = content.file?.url || content.url;
return (
<span className="mx_MAudioBody">
<audio src={contentUrl} controls />
</span>
);
}
if (!this.state.playback) {
return (
<span className="mx_MAudioBody">
<InlineSpinner />
</span>
);
}
// At this point we should have a playable state
return (
<span className="mx_MAudioBody">
<AudioPlayer playback={this.state.playback} mediaName={this.props.mxEvent.getContent().body} />
{this.showFileBody && <MFileBody {...this.props} showGenericPlaceholder={false} />}
</span>
);
}
}