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ThreadNet-Web/src/components/views/audio_messages/PlaybackClock.tsx
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renovate[bot]GitHubrenovate[bot] <29139614+renovate[bot]@users.noreply.github.com>Michael Telatynski
4a381c2a10 Update all non-major dependencies (#29194)
* Update all non-major dependencies

* Delint

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Iterate

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Prettier

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

---------

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
2025-02-05 13:25:06 +00:00

75 lines
2.7 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
Copyright 2021-2023 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
Please see LICENSE files in the repository root for full details.
*/
import React from "react";
import Clock from "./Clock";
import { type Playback, PlaybackState } from "../../../audio/Playback";
import { UPDATE_EVENT } from "../../../stores/AsyncStore";
interface IProps {
playback: Playback;
// The default number of seconds to show when the playback has completed or
// has not started. Not used during playback, even when paused. Defaults to
// clip duration length.
defaultDisplaySeconds?: number;
}
interface IState {
seconds: number;
durationSeconds: number;
playbackPhase: PlaybackState;
}
/**
* A clock for a playback of a recording.
*/
export default class PlaybackClock extends React.PureComponent<IProps, IState> {
public constructor(props: IProps) {
super(props);
this.state = {
seconds: this.props.playback.clockInfo.timeSeconds,
// we track the duration on state because we won't really know what the clip duration
// is until the first time update, and as a PureComponent we are trying to dedupe state
// updates as much as possible. This is just the easiest way to avoid a forceUpdate() or
// member property to track "did we get a duration".
durationSeconds: this.props.playback.clockInfo.durationSeconds,
playbackPhase: PlaybackState.Stopped, // assume not started, so full clock
};
}
public componentDidMount(): void {
this.props.playback.on(UPDATE_EVENT, this.onPlaybackUpdate);
this.props.playback.clockInfo.liveData.onUpdate(this.onTimeUpdate);
}
private onPlaybackUpdate = (ev: PlaybackState): void => {
// Convert Decoding -> Stopped because we don't care about the distinction here
if (ev === PlaybackState.Decoding) ev = PlaybackState.Stopped;
this.setState({ playbackPhase: ev });
};
private onTimeUpdate = (time: number[]): void => {
this.setState({ seconds: time[0], durationSeconds: time[1] });
};
public render(): React.ReactNode {
let seconds = this.state.seconds;
if (this.state.playbackPhase === PlaybackState.Stopped) {
if (Number.isFinite(this.props.defaultDisplaySeconds)) {
seconds = this.props.defaultDisplaySeconds ?? this.props.playback.durationSeconds;
} else {
seconds = this.state.durationSeconds;
}
}
return <Clock seconds={seconds} role="timer" />;
}
}