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Michael TelatynskiandGitHub 4aa1a3549e Enable oxlint restriction ruleset (#34307)
* Remove stale max-len disablements

* Remove stale camelCase & naming-convention disablements

* Remove stale ban-ts-comment disablements

* Remove stale no-var disablements

* Remove stale no-empty-property disablements

* Remove stale react rule disablements

* Remove stale no-constant-condition disablements

* Remove stale no-unused-vars disablements

* Remove stale disablements for disabled rules

* fixup camelcase

* Remove dead code

* Tidy code

* Tweak oxlint config

* Use oxlint to apply jsx/tsx extension consistently

* Fix import

* Fix imports

* Rename affected snapshots

* Update more imports

* Enable restriction ruleset

* Make code comply with new rules

* Make code comply with react/button-has-type

* Make code comply with typescript/non-nullable-type-assertion-style

* Comply with node/no-process-env

* Comply with unicorn/prefer-node-protocol

* Comply with unicorn/import-style

* Comply with unicorn/no-process-exit

* Comply with no-proto

* Comply with node/handle-callback-err

* Comply with import/no-commonjs

* Comply with node/no-path-concat

* Comply with unicorn/no-length-as-slice-end

* Comply with unicorn/no-document-cookie

* Comply with unicorn/prefer-module

* Comply with typescript/prefer-literal-enum-member

* Comply with jsx-a11y/anchor-ambiguous-text

* Tweak oxlint config

* Fix resolves

* Iterate

* Iterate

* Iterate

* Iterate

* Iterate

* Iterate

* Iterate
2026-08-04 09:15:07 +00:00

424 lines
16 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
Copyright 2023 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only OR LicenseRef-Element-Commercial
Please see LICENSE files in the repository root for full details.
*/
import { type Locator, type Page, expect } from "@playwright/test";
import { readFile } from "node:fs/promises";
import path from "node:path";
import { rejectToast, rejectToastIfExists } from "@element-hq/element-web-playwright-common";
import { Settings } from "./settings";
import { Client } from "./client";
import { Timeline } from "./timeline";
import { Spotlight } from "./Spotlight";
/**
* A set of utility methods for interacting with the Element-Web UI.
*/
export class ElementAppPage {
public constructor(public readonly page: Page) {}
// We create these lazily on first access to avoid calling setup code which might cause conflicts,
// e.g. the network routing code in the client subfixture.
private _settings?: Settings;
public get settings(): Settings {
if (!this._settings) this._settings = new Settings(this.page);
return this._settings;
}
private _client?: Client;
public get client(): Client {
if (!this._client) this._client = new Client(this.page);
return this._client;
}
private _timeline?: Timeline;
public get timeline(): Timeline {
if (!this._timeline) this._timeline = new Timeline(this.page);
return this._timeline;
}
public async cleanup() {
await this._client?.cleanup();
}
/**
* Open the top left user menu, returning a Locator to the resulting context menu.
*/
public async openUserMenu(): Promise<Locator> {
return this.settings.openUserMenu();
}
/**
* Open room creation dialog.
*/
public async openCreateRoomDialog(roomKindname: "New room" | "New video room" = "New room"): Promise<Locator> {
await this.page
.getByRole("navigation", { name: "Room list" })
.getByRole("button", { name: "New conversation" })
.click();
await this.page.getByRole("menuitem", { name: roomKindname }).click();
return this.page.locator(".mx_CreateRoomDialog");
}
/**
* Close dialog currently open dialog
*/
public async closeDialog(): Promise<void> {
return this.settings.closeDialog();
}
public async getClipboard(): Promise<string> {
return await this.page.evaluate(() => navigator.clipboard.readText());
}
/**
* Get the room ID from the current URL.
*
* @returns The room ID.
* @throws if the current URL does not contain a room ID.
*/
public async getCurrentRoomIdFromUrl(): Promise<string> {
const urlHash = await this.page.evaluate(() => window.location.hash);
if (!urlHash.startsWith("#/room/")) {
throw new Error("URL hash suggests we are not in a room");
}
return urlHash.replace("#/room/", "");
}
/**
* Opens the given room by name. The room must be visible in the
* room list and the room may contain unread messages.
*
* @param name The exact room name to find and click on/open.
*/
public async viewRoomByName(name: string): Promise<void> {
// Expand the left panel if necessary
const separator = this.page.getByRole("separator", { name: "Click or drag to expand" });
const type = await separator.getAttribute("data-separator-type");
if (type === "bar") {
await separator.click();
}
// Make sure the room list is actually present before we try closing toasts,
// otherwise we may race with page loading
await this.page.getByTestId("room-list").waitFor();
const dismissToasts = async (): Promise<void> => {
await rejectToastIfExists(this.page, "Verify this device", { timeout: 50 });
const keyStorageToastRejected = await rejectToastIfExists(this.page, "Turn on key storage", {
timeout: 50,
});
if (keyStorageToastRejected) {
await this.page.getByRole("button", { name: "Yes, dismiss" }).click();
}
await rejectToastIfExists(this.page, "Notifications", { timeout: 50 });
};
await dismissToasts();
// We get the room list by test-id which is a listbox and matching title=name.
// Retry, closing toasts each time, as otherwise it can race and the toast can appear after we try to close them
const roomTile = this.page.getByTestId("room-list").locator(`[title="${name}"]`).first();
for (let attemptsLeft = 10; attemptsLeft > 0; attemptsLeft--) {
try {
await roomTile.click({ timeout: 500 });
return;
} catch (e) {
if (attemptsLeft === 1) throw e;
await dismissToasts();
}
}
}
public async viewRoomById(roomId: string): Promise<void> {
await this.page.goto(`/#/room/${roomId}`);
}
/**
* Get the composer element
* @param isRightPanel whether to select the right panel composer, otherwise the main timeline composer
*/
public getComposer(isRightPanel?: boolean): Locator {
const panelClass = isRightPanel ? ".mx_RightPanel" : ".mx_RoomView_body";
return this.page.locator(`${panelClass} .mx_MessageComposer`);
}
/**
* Get the composer input field
* @param isRightPanel whether to select the right panel composer, otherwise the main timeline composer
*/
public getComposerField(isRightPanel?: boolean): Locator {
return this.getComposer(isRightPanel).locator("div[contenteditable]");
}
/**
* Open the message composer kebab menu
* @param isRightPanel whether to select the right panel composer, otherwise the main timeline composer
*/
public async openMessageComposerOptions(isRightPanel?: boolean): Promise<Locator> {
const composer = this.getComposer(isRightPanel);
await composer.getByRole("button", { name: "More options", exact: true }).click();
return this.page.getByRole("menu");
}
/**
* Sets the files on the composers file input, causing it to open the file
* upload dialog.
* @param location Should the main room input or the thread view input be used.
*/
public setComposerInputFiles(
location: "room" | "thread",
...params: Parameters<Locator["setInputFiles"]>
): ReturnType<Locator["setInputFiles"]> {
const input = this.page
.locator(location === "room" ? ".mx_RoomView_body" : ".mx_RightPanel")
.getByTestId("room-upload-context-input");
return input.setInputFiles(...params);
}
/**
* Sets the files on the composers file input, causing it to open the file
* upload dialog, and then automaticlly submits the dialog that pops up which
* causes the file to be uploaded.
* @param location Should the main room input or the thread view input be used.
*/
public async composerUploadFiles(
location: "room" | "thread",
...params: Parameters<Locator["setInputFiles"]>
): Promise<void> {
await this.setComposerInputFiles(location, ...params);
await this.page.locator(".mx_Dialog").getByRole("button", { name: "Upload" }).click();
}
/**
* Drags a "file" into the specified composer and automatically uploads it.
* @param location Should the drop target the main room or the thread.
* @param samplePath The path to the sample file so it can be read.
* @param type The mimetype of the file.
*/
public async composerDragAndUploadFiles(
location: "room" | "thread",
samplePath: string,
type: string,
): Promise<void> {
// Based on https://github.com/microsoft/playwright/issues/10667#issuecomment-2742123424
// This read a file, encodes it into base64 and then sends it along to the page to be treated
// as a DataTransfer (the mechanism for drag and dropped files).
const buffer = await readFile(samplePath);
const name = path.basename(samplePath);
const dataTransfer = await this.page.evaluateHandle(
async ([buffer, name, type]) => {
const dt = new DataTransfer();
const file = new File([Uint8Array.fromBase64!(buffer)], name, {
type,
});
dt.items.add(file);
return dt;
},
[buffer.toString("base64"), name, type],
);
await this.page.dispatchEvent(location === "room" ? ".mx_RoomView_body" : ".mx_ThreadPanel", "drop", {
dataTransfer,
});
await this.page.locator(".mx_Dialog").getByRole("button", { name: "Upload" }).click();
}
/**
* Paste a "file" into the specified locator and automatically uploads it.
* @param location Should the drop target the main room or the thread.
* @param samplePath The path to the sample file so it can be read.
* @param type The mimetype of the file.
*/
public async composerDragAndPasteFile(
location: "room" | "thread",
samplePath: string,
type: string,
): Promise<void> {
// Based on https://github.com/microsoft/playwright/issues/10667#issuecomment-2742123424
// This read a file, encodes it into base64 and then sends it along to the page to be treated
// as a DataTransfer (the mechanism for drag and dropped files).
const buffer = await readFile(samplePath);
const name = path.basename(samplePath);
const composer = this.getComposerField(location === "thread");
await composer.evaluate(
async (element, [buffer, name, type]) => {
const clipboardData = new DataTransfer();
const file = new File([Uint8Array.fromBase64!(buffer)], name, {
type,
});
clipboardData.items.add(file);
element.dispatchEvent(
new ClipboardEvent("paste", {
clipboardData,
bubbles: true,
cancelable: true,
}),
);
},
[buffer.toString("base64"), name, type],
);
await this.page.locator(".mx_Dialog").getByRole("button", { name: "Upload" }).click();
}
/**
* Returns the space panel space button based on a name. The space
* must be visible in the space panel
* @param name The space name to find
*/
public async getSpacePanelButton(name: string): Promise<Locator> {
const button = this.page.getByRole("button", { name: name });
await expect(button).toHaveClass(/mx_SpaceButton/);
return button;
}
/**
* Opens the given space home by name. The space must be visible in
* the space list.
* @param name The space name to find and click on/open.
*/
public async viewSpaceHomeByName(name: string): Promise<void> {
const button = await this.getSpacePanelButton(name);
return button.dblclick();
}
/**
* Opens the given space by name. The space must be visible in the
* space list.
* @param name The space name to find and click on/open.
*/
public async viewSpaceByName(name: string): Promise<void> {
const button = await this.getSpacePanelButton(name);
return button.click();
}
public async openSpotlight(): Promise<Spotlight> {
const spotlight = new Spotlight(this.page);
await spotlight.open();
return spotlight;
}
/**
* Opens/closes the room info panel
* @returns locator to the right panel
*/
public async toggleRoomInfoPanel(): Promise<Locator> {
await this.page.getByRole("button", { name: "Room info" }).first().click();
return this.page.locator(".mx_RightPanel");
}
/**
* Opens the room info panel if it is not already open.
*
* TODO: fix this so that it works correctly if, say, the member list was open instead of the room info panel.
*
* @returns locator to the right panel
*/
public async openRoomInfoPanel(): Promise<Locator> {
const locator = this.page.getByTestId("right-panel");
if (!(await locator.isVisible())) {
await this.page.getByRole("button", { name: "Room info" }).first().click();
}
return locator;
}
/**
* Opens/closes the memberlist panel
* @returns locator to the memberlist panel
*/
public async toggleMemberlistPanel(): Promise<Locator> {
const locator = this.page.locator(".mx_FacePile");
await locator.click();
const memberlist = this.page.locator(".mx_MemberListView");
await memberlist.waitFor();
return memberlist;
}
/**
* Open the room info panel, and use it to send an invite to the given user.
*
* @param userId - The user to invite to the room.
* @param options - Options object
*/
public async inviteUserToCurrentRoom(
userId: string,
options?: {
/** If true, expect and acknowledge "Confirm inviting new users" page */
confirmUnknownUser?: boolean;
},
): Promise<void> {
const rightPanel = await this.openRoomInfoPanel();
await rightPanel.getByRole("menuitem", { name: "Invite" }).click();
const dialogLocator = this.page.getByRole("dialog");
const input = dialogLocator.getByTestId("invite-dialog-input");
await input.fill(userId);
await input.press("Enter");
await dialogLocator.getByRole("button", { name: "Invite" }).click();
if (options?.confirmUnknownUser) {
await expect(
dialogLocator.getByRole("heading", { name: "Invite new contacts to this room?" }),
).toBeVisible();
await dialogLocator.getByRole("button", { name: "Invite" }).click();
}
}
/**
* Dismiss the "Turn on key storage" toast and dismiss the confirmation
* dialog.
*
* Note: to dismiss normal toasts, use the {@link rejectToast} function
* directly.
*/
public async closeKeyStorageToast() {
await rejectToast(this.page, "Turn on key storage");
await this.page.getByRole("button", { name: "Yes, dismiss" }).click();
}
/**
* Scroll an infinite list to the bottom.
* @param list The element to scroll
*/
public async scrollListToBottom(list: Locator): Promise<void> {
// First hover the mouse over the element that we want to scroll
await list.hover();
const needsScroll = async () => {
// From https://developer.mozilla.org/en-US/docs/Web/API/Element/scrollHeight#determine_if_an_element_has_been_totally_scrolled
const fullyScrolled = await list.evaluate(
(e) => Math.abs(e.scrollHeight - e.clientHeight - e.scrollTop) <= 1,
);
return !fullyScrolled;
};
// Scroll the element until we detect that it is fully scrolled
do {
await this.page.mouse.wheel(0, 1000);
} while (await needsScroll());
}
/**
* Resize the left panel by a given number of pixels.
* @param delta The number of pixels to resize by. Negative value makes the panel smaller.
*/
public async resizeLeftPanel(delta: number): Promise<void> {
const separator = this.page.getByRole("separator", { name: "Click or drag to expand" });
const boundingRectangle = await separator.boundingBox();
// Place the cursor in the center of the separator
const centerX = boundingRectangle!.x + boundingRectangle!.width / 2;
await this.page.mouse.move(centerX, boundingRectangle!.y);
// Drag the cursor by delta pixels
await this.page.mouse.down();
await this.page.mouse.move(centerX + delta, boundingRectangle!.y);
await this.page.mouse.up();
}
}