Gate 4, slice 4: 26 open management issues imported from live git.lab (read-only, descriptions included as authorized; GitLab iid = file id, labels/milestone/priority/due/host/area mapped into frontmatter, the import aborts instead of inventing a missing milestone or priority). Two new issues close the F-004 gap where work was really still open (0033 OVERMIND-01, 0034 CFGMON-11 incl. the plaintext npm-token rotation); CFGMON-12/13 already route to verified git.lab issues, MATRIX-05 is done and needs none (agreed with sorb). The three wiki task blocks now reference their issues, roadmap.md hands all counts to the generated STATUS.md and states M1-M5 per ADR-0010 (closing F-001 in the canonical prose), pruefe_prosa joins the CI validate job, and the import protocol under docs/sources/migration/ records every intervention into imported text. Verified: validate 0/0 over 29 issue files, gen_status --check current (distribution line M1 9 - M2 17 - M4 2 plus per-issue milestone and priority), pruefe_prosa 0 errors with clones and 0 errors/15 unchecked citations in offline CI mode, drift check green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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# SHA<TAB>Grund — kuratierte Ausnahmen für pruefe_prosa.py (a).
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dfe04c4a Gitea-Direktpush, vom Mirror force-überschrieben; Text dokumentiert das (deploy-uebergabe, cfgmon)
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dfe04c4 Kurzform desselben überschriebenen Commits (dfe04c4→6ffab68)
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2b715ca Gitea-Direktpush, überschrieben (2b715ca→0bd77e2); Text dokumentiert das
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7645a2b Commit im vendor/windows-Repo — außerhalb des Prüfbereichs (Windows-Build-VM, overmind)
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5bc25447 Image-Tag aus vendor/windows-CI — außerhalb des Prüfbereichs (overmind)
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2fafe38b Authentik-uid, kein Git-SHA (AAR 2026-08-11, MAS-subject)
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823a08cac6b03a47d7e2f661200a49ac6e09d38d neckbeard-v0.1.1-Referenz — externes Repo, nicht im Komponenten-Prüfbereich
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abedb8a2 Alertmanager-Silence-ID, kein Git-SHA (Issue 0002/GAME-01)
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0f64aa3c Alertmanager-Silence-ID, kein Git-SHA (Issue 0002/GAME-01)
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d5c6ccb2 Kopf des ungespiegelten gameserver-Repos auf Gitea — außerhalb des Prüfbereichs (Issue 0032)
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48441a50 Kopf des gameserver-Repos im Lab — Repo nicht im Komponenten-Klonsatz (Issue 0032)
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